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Tuesday, June 1, 2010

CG Model work featured on TV!

Project Name: LIFELIKE

Overview: Create a photo-realistic 3-d model texture, to successfully digitize a virtual representation of a long-standing program manager at the National Science Foundation, Dr. Alexander Schwarzkopf. Work was featured prominently in the episode “Immortality” which aired on prime time this past October in the Science Channel.
Tasks: create a model texture in ZBrush 3.5, export into Autodesk Maya, meet the needs of project coordinator and programmers in trying to improve the likeness of the subject character, and deliver clear and informative suggestions as to what computer programs would best suit this task.


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